Greetings Champions,
A sneak peek at next week’s League is here! We have noticed though that the Grimoire Keepers that normally slip us these rules have heavily censored today’s entries. With any luck, as the smoke clears, we’ll have a better idea of what’s going on next week.
-----------------------
LEAGUE RULES
-----------------------
Alliance Bonuses:
Grimbald +20
Synnig +20
Mana Rules:
Starting Mana: 150
Mana Per Turn: 0
Minimum Mana: 7
Mana Cap: 150
-------
TIPS
-------
Alliances:
Grimbald continues to be a force to be reckoned with, bringing Greek and Cryptozoology. Building decks centered around Hades or Hecate will add some intimidating strength to your Greek decks. And we always love seeing people getting creative with their Cryptozoology builds.
This week also heralds the arrival of [REDACTED] and you can expect to build [REDACTED] decks to really make your opponents suffer. It also brings Grimbald support in the shape of [REDACTED] who will create the opportunity for building decks that span the whole Alliance in a way we’ve never seen before. And don’t forget [REDACTED] who will make for powerful late-game plays as they [REDACTED].
Synnig is always ready for a sneaky time and we’re excited by the return of Celts decks. These can be centered around the Commons in this Horde, making cards like Kelpie, the Blue Men of the Minch and The Morrigan essential additions to strengthen and support them. With a big mana week, Nordic is ready to stomp through those early rounds but, if you can, bringing along Fenrir or Jörmungandr are useful to make sure your Mana lasts until the very end of the game.
As the Rift opens, you may be shocked by the arrival of [REDACTED]. Much like their namesake, this horde builds [REDACTED]. It also opens doors to more flexible play with other Alliances, creating the potential for [REDACTED] decks to finally become viable, especially with cards like [REDACTED] and [REDACTED].
Greetings Champions,
A sneak peek at next week’s League is here! We have noticed though that the Grimoire Keepers that normally slip us these rules have heavily censored today’s entries. With any luck, as the smoke clears, we’ll have a better idea of what’s going on next week.
-----------------------
LEAGUE RULES
-----------------------
Alliance Bonuses:
Grimbald +20
Synnig +20
Mana Rules:
Starting Mana: 150
Mana Per Turn: 0
Minimum Mana: 7
Mana Cap: 150
-------
TIPS
-------
Alliances:
Grimbald continues to be a force to be reckoned with, bringing Greek and Cryptozoology. Building decks centered around Hades or Hecate will add some intimidating strength to your Greek decks. And we always love seeing people getting creative with their Cryptozoology builds.
This week also heralds the arrival of [REDACTED] and you can expect to build [REDACTED] decks to really make your opponents suffer. It also brings Grimbald support in the shape of [REDACTED] who will create the opportunity for building decks that span the whole Alliance in a way we’ve never seen before. And don’t forget [REDACTED] who will make for powerful late-game plays as they [REDACTED].
Synnig is always ready for a sneaky time and we’re excited by the return of Celts decks. These can be centered around the Commons in this Horde, making cards like Kelpie, the Blue Men of the Minch and The Morrigan essential additions to strengthen and support them. With a big mana week, Nordic is ready to stomp through those early rounds but, if you can, bringing along Fenrir or Jörmungandr are useful to make sure your Mana lasts until the very end of the game.
As the Rift opens, you may be shocked by the arrival of [REDACTED]. Much like their namesake, this horde builds [REDACTED]. It also opens doors to more flexible play with other Alliances, creating the potential for [REDACTED] decks to finally become viable, especially with cards like [REDACTED] and [REDACTED].