April 14, 2025

Balance Patch: Crypto and Commons!

Greetings, Champions,

With a new league upon us, a fresh wave of card changes is rolling in! We’ve made a small adjustment to Tololo Pampa and delivered a round of buffs to several hordes that could use a little love.

This update focuses on giving Cryptozoology and Celt decks a well-deserved boost, aiming to bring new life to one of the community’s favorite archetypes - Commons builds.

Explore the full list of changes below, and as always, we’d love to hear your thoughts over in the official Discord server!

Tololo Pampa

Original:

  • At the start of each turn, your opponent's cards in hand with 6 Base Mana or higher lose -15 Attack this turn.
  • At the start of the game, for every non-Synnig card in your opponent's deck, your Latin American cards, wherever they are, gain +1 Attack permanently.

New:

  • At the start of each turn, your opponent's cards in hand with 7 Base Mana or higher lose -10 Attack this turn.
  • At the start of the game, for every non-Synnig card in your opponent's deck, your Latin American cards, wherever they are, gain +1 Attack permanently.


Cryptozoology

Jersey Devil

Original:

  • When played in the right slot, your Epic Cryptozoology cards, wherever they are, gain +10 Attack until played.

New:

  • When played in the right slot, your Epic Cryptozoology cards, wherever they are, gain +20 Attack until played.

El Chupacabra

Original:

  • When played in the left slot, your Common, Rare and Fabled Cryptozoology cards, wherever they are, gain +10 Attack until played.

New:

  • When played in the left slot, your Common, Rare and Fabled Cryptozoology cards, wherever they are, gain +20 Attack until played.

Champ

Original:

  • When returned to your deck, if played in the right slot, your Rare cards, wherever they are, gain +5 Attack until played.

New:

  • When returned to your deck, if played in the right slot, your Rare cards, wherever they are, gain +15 Attack until played.

Fresno Nightcrawlers

Original:

  • When returned to your deck, if played in the left slot, your Common Cryptozoology cards, wherever they are, gain +10 Attack next turn.

New:

  • When returned to your deck, if played in the left slot, your Common Cryptozoology cards, wherever they are, gain +20 Attack next turn.

Jackalope

Original:

  • When played in the centre slot, three random Cryptozoology cards, wherever they are, gain +15 Attack until played.

New:

  • When played in the centre slot, three random Cryptozoology cards, wherever they are, gain +25 Attack until played.

Hauntings

Lady Howard of Okehampton Castle

Original:

  • On Play, for every Common Zerrofel card you have played this game, your opponent’s cards in hand lose -2 Attack this turn.

New:

  • On Play, for every Common Zerrofel card you have played this game, your opponent’s cards in hand lose -3 Attack this turn.

Celts

Púca

Original:

  • On Return, if you have played 3 or more Common cards this game, your Common Celts cards gain +10 Attack next turn.

New:

  • On Return, if you have played 2 or more Common cards this game, your Common Celts cards gain +20 Attack next turn.

Banshee

Original:

  • On Play, if you have played 6 or more Common cards this game, your Common Celts cards in hand gain +30 Attack for 2 turns.

New:

  • On Play, if you have played 4 or more Common cards this game, your Common Celts cards in hand gain +30 Attack for 2 turns.

The Morrigan

Original:

  • On Draw, if you have played 9 or more Common cards this game, your Common and Rare Celts cards, wherever they are, gain +35 Attack until played.

New:

On Draw, if you have played 6 or more Common cards this game, your Common and Rare Celts cards, wherever they are, gain +35 Attack until played.

April 14, 2025

Balance Patch: Crypto and Commons!

Greetings, Champions,

With a new league upon us, a fresh wave of card changes is rolling in! We’ve made a small adjustment to Tololo Pampa and delivered a round of buffs to several hordes that could use a little love.

This update focuses on giving Cryptozoology and Celt decks a well-deserved boost, aiming to bring new life to one of the community’s favorite archetypes - Commons builds.

Explore the full list of changes below, and as always, we’d love to hear your thoughts over in the official Discord server!

Tololo Pampa

Original:

  • At the start of each turn, your opponent's cards in hand with 6 Base Mana or higher lose -15 Attack this turn.
  • At the start of the game, for every non-Synnig card in your opponent's deck, your Latin American cards, wherever they are, gain +1 Attack permanently.

New:

  • At the start of each turn, your opponent's cards in hand with 7 Base Mana or higher lose -10 Attack this turn.
  • At the start of the game, for every non-Synnig card in your opponent's deck, your Latin American cards, wherever they are, gain +1 Attack permanently.


Cryptozoology

Jersey Devil

Original:

  • When played in the right slot, your Epic Cryptozoology cards, wherever they are, gain +10 Attack until played.

New:

  • When played in the right slot, your Epic Cryptozoology cards, wherever they are, gain +20 Attack until played.

El Chupacabra

Original:

  • When played in the left slot, your Common, Rare and Fabled Cryptozoology cards, wherever they are, gain +10 Attack until played.

New:

  • When played in the left slot, your Common, Rare and Fabled Cryptozoology cards, wherever they are, gain +20 Attack until played.

Champ

Original:

  • When returned to your deck, if played in the right slot, your Rare cards, wherever they are, gain +5 Attack until played.

New:

  • When returned to your deck, if played in the right slot, your Rare cards, wherever they are, gain +15 Attack until played.

Fresno Nightcrawlers

Original:

  • When returned to your deck, if played in the left slot, your Common Cryptozoology cards, wherever they are, gain +10 Attack next turn.

New:

  • When returned to your deck, if played in the left slot, your Common Cryptozoology cards, wherever they are, gain +20 Attack next turn.

Jackalope

Original:

  • When played in the centre slot, three random Cryptozoology cards, wherever they are, gain +15 Attack until played.

New:

  • When played in the centre slot, three random Cryptozoology cards, wherever they are, gain +25 Attack until played.

Hauntings

Lady Howard of Okehampton Castle

Original:

  • On Play, for every Common Zerrofel card you have played this game, your opponent’s cards in hand lose -2 Attack this turn.

New:

  • On Play, for every Common Zerrofel card you have played this game, your opponent’s cards in hand lose -3 Attack this turn.

Celts

Púca

Original:

  • On Return, if you have played 3 or more Common cards this game, your Common Celts cards gain +10 Attack next turn.

New:

  • On Return, if you have played 2 or more Common cards this game, your Common Celts cards gain +20 Attack next turn.

Banshee

Original:

  • On Play, if you have played 6 or more Common cards this game, your Common Celts cards in hand gain +30 Attack for 2 turns.

New:

  • On Play, if you have played 4 or more Common cards this game, your Common Celts cards in hand gain +30 Attack for 2 turns.

The Morrigan

Original:

  • On Draw, if you have played 9 or more Common cards this game, your Common and Rare Celts cards, wherever they are, gain +35 Attack until played.

New:

On Draw, if you have played 6 or more Common cards this game, your Common and Rare Celts cards, wherever they are, gain +35 Attack until played.